Benefits of Buying LoL Smurfs Accounts

Just like other things you buy in life, know that there are some risks associated with buying unranked LOL smurf accounts. By following the tips given in this article, you can make this purchase free of risk. You can use the state of the art technology in order to get genuine accounts. Genuine sellers will give you guarantee so that you rest assured.

Risks

Buying LOL smurfs online is a great idea provided you know what you are doing. Before you make this decision, we want to make sure you know the risks. With the right tips in mind, you can avoid the risks and buy the accounts being on the safe side. Read on to know more.

Banned Accounts

First of all, it’s important to keep in mind that banned accounts are one of the main risks you need to be aware of. If you want to avoid this risk, make sure you use the right platform to buy from. Remember: you can’t get these accounts for free.

It’s better to avoid buying from most auction sites. Most accounts on these sites are already banned. One of the most reliable sources is lol-smurfs only. As far as reliability goes, nothing can beat this platform.

Play With Those who have Lower Ranks

If you want to play the game with your friends who have lower ranks, you need to purchase the LOL accounts. After all, you can’t play with them if you have a higher level than them.

Also, if your original account has a lower ranking, you can give the game a go with a new account. Smurf accounts can be a great deal if you want to play the game with your pals.

If you choose to use your original account, the game will allow you to play with high-risk games and fresh players. Buying new accounts allows you to reset your rank. So, you can play at the same level as your friends.

This way you can get the same level of enjoyment playing the game with your friends and family.

Benefits of Buying LOL Smurf Accounts

As said earlier, buying LOL smurf accounts offers a number of benefits that you can enjoy if you opt for the right seller. Let’s take a look at two of the main benefits in this article. Discussing all the benefits is not possible in this article.

If you have a higher ELO, it may not be easier for you to avoid long queue times. If you are a busy guy and can’t spend hours waiting for your turn, you can save a good deal of time with purchased accounts. It can make a huge difference to your game playing experience.

With bought accounts, you can enjoy the game with your friends without worrying about your win rate. After all, you don’t want to make a choice between your rating and friends. This is another primary benefit you can enjoy if you spend a little bit of money and make this purchase.

Playing Cricket Games Online Is Better Than the Real Play

Cricket is a first choice of many kids and adults in India when it comes to passing their spare time. Playing this sport for 2-3 hours in a playground is enough to give them a wonderful break from their busy schedule. It makes easier for them to pass their vacant periods that could help to restore the energy for the next working day. This craze for the game has actually compelled many developers to introduce an exciting array of cricket games. Trust me, playing cricket games online really works when it comes to taking you to a world full of fun and entertainment.

Virtual Cricket World is Awesome

You can find out the same intricacies in the virtual cricket world as you see in the real one. In 3 dimension games, you get a chance to experience the unmatched thrill and excitement. When you play any cricket match, you feel like you are present on the real playground. It’s really exciting to hit the balls, protect your team against the loss and make a good score to win the trophy of the tournament.

You as a cricket fan will surely enjoy virtual gaming world in the highly rated games. Browse through an extensive list of popular online cricket games and choose the one that even experts suggest for you.

Not as Much Tricky as You Thought of

Although best cricket games look realistic and filled up with many challenges and obstacles. They come with the complete instructions and indications on how to control your bowlers, batsmen and fielders. Check and decide which matches you want to play – test matches, one day matches or t20. With the available information associated with each game, you will find it convenient to hit the best shots and make a good score for your team. Bowl perfectly on the pitch when your bowling turn comes. Play with confidence to beat your opponent and bring the trophy to your home.

Huge Game Choices

Cricket fanatics are lucky enough to find out an extensive variety of games over the web. These days people seem to be pretty excited to explore IPL or t20 cricket games online. Some prefer to purchase highly advanced graphics enabled games, while several opt for free online cricket games. The online market is flooded with a number of flash cricket games that are incorporated with detailed graphics, easy control, fabulous audio and video effects and fast response times. You can choose from 5, 10, 15, 20 overs or more matches to play and have great fun.

US Gambling in the Midst of UIGEA

Online gambling in United States is endangered with the passing of the UIGEA or Unlawful Internet Gambling Enforcement Act. It was enforced in 2007 and since then it has dramatically curtailed the online gambler population. Many gambling websites have already stopped operating and many online gamblers have controlled their urge to gamble for the fear of being caught.

Such scare continued to linger despite the efforts to assure people. A few online gambling sites offer gambling system in roulette in which the prizes double with succeeding loss. This martingale system aims to attract more players. Many people aren’t aware of this prohibition and so aren’t familiar with its specifics. This led to false notions, and because of that, information campaign regarding UIGEA has become necessary.

Gambling Sanction

The major implication of UIGEA is to prevent operation of online gambling sites, thereby, preventing players to gamble. This is a US law and is being enacted in two ways. First, it compels legal operations of gambling sites through qualification assessment and issuance of gambling license as administered by Financial Crimes Enforcement Network, which will oversee the legalities of operations. Second, other games shall be reclassified and redefined for delineation; hence, games like chess, roulette, and poker shall be removed from the UIGEA scope.

UIGEA does have a good result-security in gambling for US players. Since it tracks down different online gambling sites, it is almost impossible for them to run away, supposing they commit crimes. The main issue is that the UIGEA stirred the industry drastically. A more pressing situation is its ineffective enforcement. The irregularity in enforcement made UIGEA a culprit of setbacks in the online gambling world, no less.

General Picture

UIGEA is so inefficiently enforced that it has become a culprit of profound problems encountered in online gambling today. The issue has a lot to do with the shareholders who invested funds in gambling sites. Because of the impending prohibition of gambling, many shareholders withdrew their shares from online gambling sites because of fear of bankruptcy. This slump causes many gambling websites to shut down operations. As more sites closed, people began to believe that it was going to be the end of online gambling in the United States. Many of these online venues lay the blame on UIGEA for their closure and non-operation. What was supposed to safeguard the gambling market lead to its near demise.

This ineffective enforcement of UIGEA also caused another repercussion. As it is not implemented in some states, there is confusion across the country as to the scope of this law, whether it aims to ban gambling and ban citizens to gamble online or not. Nevertheless, UIGEA does not necessarily prohibit American players to join online gambling websites. But some states did not understand the bill correctly. So many of the US gamers have now succumbed to the idea that they could no longer enjoy gambling online. Despite the number of states allowing gambling, the anxiety in the whole country is very real. As you can see the truth, the nation’s opinion regarding gambling is not in unison. And up to the time that UIGEA continues to be in partial implementation, this nationwide confusion goes on.

Internet Gambling Laws – US, UK and the World

Legal minds turned to Internet gambling laws as a specialty when the industry went beyond growth and exploded into the public mind. “The law surrounding Internet gambling in the United States has been murky, to say the least,” according to Lawrence G. Walters, one of the attorneys working with gameattorneys.com.

In contrast, Internet gambling laws in the U.K. have made the lives of providers and players a bit easier. The passage of the Gambling Act of 2005 has basically legalized and regulated online play in the U.K.

With the objectives of keeping gambling from promoting “crime or disorder” the U.K. act attempts to keep gambling fair, in addition to protecting younger citizens and others who may be victimized by gambling operation. Unlike the United States, which still clings to the 1961 Wire Wager Act, the U.K. significantly relaxed regulations that are decades old. A gambling commission was established to enforce the code and license operators.

A Whole Other Country

According to Walters and many other observers of the Internet gambling laws scene, the United States Department of Justice continues to view all gambling on the Internet as illegal under the Wire Act. But there are details in the federal law that defy attempts to throw a blanket over all online gambling.

The Wire Wager Act forms the basis for federal action on Internet gambling laws in the United States. The law was meant to complement and support laws in the various states, focusing primarily on “being engaged in the business of betting or wagering” using wire communication to place bets or wagers on sporting events or similar contests. The law also comments on receiving money or credit that results from such a wager. The keys are “business,” “money or credit” and “wire communication facility.”

But as many attorneys and proponents of fair Internet gambling laws emphasize, the federal law does not specifically address other forms of gambling. This has left the law open to interpretation when it comes to online casinos specifically and using the World Wide Web to play online games.

October 13, 2006 is a crucial date in the controversy surrounding the legalization of gambling. For anyone wishing to understand Internet gambling laws, the federal law passed on that day is essential knowledge. President George W. Bush signed the Unlawful Internet Gambling Enforcement Act (UIGEA), which is intended to limit some “financial transactions” used for online gambling.

But even if current federal gambling laws can clearly define something as simple as a legal gambling age, the newer UIGEA has not settled all the dust raised around the issue of online gambling. Attorneys such as Walters (and many others) have pointed out that the UIGEA seems to refer only to financial transactions and wagers that are illegal where the wager or transaction is made. Some wagers may be legal while others may not be legal. It’s as simple as that.

The UIGEA had some effect on Internet gambling, in that many successful companies got out of the business, at least in the United States. In fact, with the passage of the law in 2006, most U.S. online players found they could not play at an online casino or poker room, for a short time. Many of the gambling providers found ways to establish offices and servers outside of the U.S. so that could invite United States players back in.

Break Time

It’s now time to stop, take a deep breath and turn to Internet gambling laws in the various states. Some have passed their own rules and regulations (before and after UIGEA). In a few states, companies cannot operate an online gambling business. In other states it is illegal for an individual to place a bet using the Web. Some legal experts argue that these individual-state rules are unconstitutional since commerce across state lines should only be regulated by federal law, not state law. Commercial online gambling businesses don’t operate in the United States, however. If you want to visit their “home offices” you may have to travel to Malta, Gibraltar or Curacoa.

The 2005 U.K. law generally allows remote sites such as these. The rules are not so relaxed in the U.S. However, a recent appellate court ruling in the U.S. states that, in at least one case, an Web-based gambling site did not violate states laws. Most legal minds urge gamblers and others interested in the issue to stay tuned.

Some have given their attention to finding benefits of legalized gambling, noting that this huge industry might be a key to economic recovery in the United States. At the heart of their argument are examples such as established lotteries run by various states, in addition to the government revenues that flow in to state coffers from riverboats and land-based casinos.

Part of this effort rests on the shoulders of more than 100 legal representatives working for common sense in Internet gambling laws. This hoard of attorneys has the task of trying to keep the World Wide Web/Internet free from government intervention.

Bob Ciaffone is considered one of the experts on the subject of gambling and poker in general, and on the transition to online gambling. He suggests that any regulation of Web-based gambling should reduce competition from outside the U.S., so that the citizens of the U.S. would benefit in legal gambling states. His detailed plan would parallel the U.K. situation since that country passed its 2005 rules. Ciaffone also strongly urges U.S. lawmakers to keep Internet gambling laws separate from the 40-year-old Wire Act, which was passed to control illegal gambling over the telephone.

In essence, Ciaffone writes that the UIGEA attempted to do the right thing, but does it in all the wrong ways. The restrictions have severely handicapped what could be a great revenue source with proper regulation, according to Ciaffone.

Consider a statement on the UIGEA from the most-recognizable poker player in the world, Doyle Brunson. Though is comments apply to his favorite game of poker, they can easily relate to all Internet gambling laws. He said, in essence, that his company received good legal advice that indicates Internet poker is not “expressly” illegal. He encourages U.S. players to learn the laws of their own state.

The Importance of Using Visual Concepts in The Production of Video Games

Responsibilities of an artwork studio and its impact on the production of a game.

Within the whole structure of a game development studio, building a good team and effective planning is critical to any project.

Pre-production is a crucial time when game design decisions will reflect the bottom line.

A fundamental part of this planning is the choice of the graphic characteristics of the project, where the function of a video game studio goes beyond the design of efficient mechanics and opens space for the creation of a visual identity that should reflect the objectives of the project at first sight.

Regardless of the platform where the project will be launched, the visual identity represents the player’s entrance to the world that is presented to him, it is by this element that the player identifies with the atmosphere, becomes familiar with the setting and the plot and is The main immersion tool the game can offer.

All this process of visual creation is in the hands of artwork studio and its professionals dedicated to artistic visual creation, responsible for video game art. The main function of the designer is the creation of interface mediated communication within the game, as in any work that uses design concepts, the function of artwork studio is to transmit information visually and interactively to the player.

Development of New Rendering Technologies

Over the years, the technology surrounding the gaming world has been growing ever faster, with new possibilities for more convincing and interactive visual simulation. The development of new engines, new production tools and the application of art concepts in productions, brings the gaming industry closer and closer to giants such as the film industry for example, in terms of investments, profits and media notoriety.

The responsibility of an artwork studio in defining the visual identity of the project is immense, defining color palettes, styles and compositions within design concepts directly influence the player’s experience.

It is the visual communication that tells the player whether an element of the scenario can be explosive, or whether a character is ally, neutral or villain, plus many self-explanatory information that saves time leaves the experience more fluid.

Independent Video Game Studio

Acting against the way of the big producers, the small independent game development studios, take the visual appeal in the background and focus on the gameplay and the constant experience of satisfaction to the player.

Using retro styles, taking advantage of already established mechanics, games of categories like 2d beat ups and side scrolling games are increasingly common, especially on the mobile platforms, Android itself has become the main way to produce and publish games independently.

In the early days of the gaming industry, games were made exclusively by programmers who understood absolutely nothing of design or visual arts, which left these games with a raw look and with little, if any, environmental interaction with the player.

Long Before Las Vegas – History of Gambling in the US

It’s hard not to think of the glittering lights and non-stop pace of the Las Vegas strip when you think of gambling. Twenty-four hours a day, seven days a week there are people crowded around the blackjack and roulette tables hoping to hit it big. Gambling has long been a topic that leads to heated debates for a long time. However, gambling in the United States has a history that dates us back a long time before Las Vegas came around.

Gambling can be dated back to the earliest days of settlers in the 17th century. Attitudes about gambling varied by settlements as each one was founded by different members of the British colonies. The Puritans outlawed pretty much any form of gambling including dice, cards and even private tables. There was a lot of hostility towards the thought of someone who made gambling their profession. The English on the other hand, saw gambling as a pleasant and harmless distraction from everyday life and it was a popular past time. Eventually, people came to blame the problems of the new colonies on gambling and acceptance of it waned.

Once the early 19th century rolled around, gambling was still prevalent throughout the United States but it had begun to take on new forms. Lotteries were a very popular way to raise revenue for the states. The proceeds from lottery profits were used to build public works building such as schools and churches. Another form of gambling that popped up in the 19th century was horse racing. It was not nearly as large nor as organized as horse racing today but this is the first time we see gambling taking on new forms.

As the settlers of the United States moved west, so did gambling. It began to take on a more organized form in the sense of casinos. The purpose of these establishments however was not so much to raise revenue for the community but to take advantage of those making the long trek west. During this time in the 1800s, criticism of gambling on moral grounds was increasing. Scandals throughout lottery institutions and more permanent gambling casinos that were taking advantage of people were hit hard by social reform and eventually most forms of gambling throughout the country was prohibited.

When the gold rush hit California in the mid 1800s, people were itching to spend their new found wealth and gambling found its new mecca. Gambling spread through the state like wild fire and both private and public parties were relying on the revenue. Eventually, the popular mind set against gambling made its way west to California and laws were set in place to limit gambling. By the end of the 19th century, most forms of gambling were illegal but this of course did not stop people – it simply drove them out of sight of the authorities.

Limits on gambling began to subside into the 20th century and by the time the Great Depression hit in the 1930s, the public attitude towards gambling eased up significantly. All of a sudden gambling was not seen as a crime but as a way to help stimulate the economy. Forms of gambling such as bingo and horse racing saw a huge comeback during this time period. It was also during the 1930′s that gambling as an industry was formed in the state of Nevada – by organized crime professionals. There is still a fine line to walk between the crime world and the legal political world when it comes to gambling and forms of gambling other than government regulated lotteries are illegal in most states. There will surely be another shift in how gambling is viewed in this country and there will probably never be an agreement on the moral implications of such a practice but, it is sure that gambling will continue to evolve.

Online Games: A Bittersweet Treat

They say the human body can go without food for 3 weeks, 3 days without water, typically 7-8 minutes without air. Did you notice I just listed the 3 essentials primarily needed to sustain human beings or life for that matter? The question is why all of a sudden I decided to go all science or encyclopedia on you.

What if I was to tell you while conveniently ignoring our evolution from monkeys, we have evolved to a level where these three things are no longer the only things that we need to sustain life. Knowingly unknowingly, intentionally or unintentionally, slowly and steadily it has crawled its way as one of the fundamentals for survival. I am of course talking about mobile phones and its minions (tablets, smartwatches and stuff).

If we all be honest with ourselves, I guess 90% people will agree with me when I say that we cannot live without our mobile phones for longer than a minute. Call it a force of habit, being enslaved to them or whatever but that is the sad truth that none of us want to face. With social networking playing a pivotal role in the lives of people of all age groups, people seem as if they are infused with a need to become “cool” and as a result, the need for mobile phones has risen drastically. That vibration and sound of receiving a message have become more imperative than eating, sleeping, and all day-to-day activities.

Phantom notification syndrome (the tendency of someone to believe they got a notification when they have actually not) is not just an observation about the youth but for almost all people with a “smartphone” these days. It is as if we have been programmed to check up on our phone every minute or two for no suggestive reason. And if it is not to check up on our zero messages it is either to take a selfie, or just to console ourselves we are looking fine, or to play games. In a very rare instance, it is a task outside these 3 categories.

And if we examine objectively, after messaging/texting/tweeting/Instagramming, the next favorite thing of people is to tire out their fingers playing games.

After WhatsApp, Facebook, Twitter, Instagram this is the thing in common in all devices. So simple and yet so addictive. The craze for the online game is such that at a point even I started playing it and I don’t remember how my following month passed. I mean there cannot be a single person who does not daily get flooded with games requests daily. It’s hard to put to words as to what makes the mobile game this addictive it’s dope sound effects, its ever-increasing difficulty as you progress, its simple interface, or what, is a mystery yet to be solved. But there is one thing laid down in concrete – it’s definitely going to stay a favorite among people for a long time to come.

Online Gambling Problems

The advances in broadband and wireless technology have made the world come together closer than never before. Now virtually everything is possible on the net-shopping, clinching business deals, social networking, and even gambling, the ever-favorite pastime of men. Online gambling first emerged in the early part of the 1990s and had become an instant hit, with an estimated 3000 online websites on the net today. It totally radicalized the gambling industry and has seen takers from across age groups. However, just like the land version, even internet gambling is fraught with problems. The addiction problem prevails in the online world as well.

What is problem gambling?

Problem gambling is an impulse-control disorder that leads to major disruptions in all areas of life: psychological, social, vocational or physical. It also includes the stage of ‘pathological’ or ‘compulsive’ gambling. Problem gambling is characterized by an increasing preoccupation with gambling. They have an urge to bet money more frequently and become restless or irritable, if anyone tries to stop. They usually are aware of the mounting, serious, negative problems but staying off the bet becomes the most difficult thing for them.

Online problem gambling is a manifestation of the aforementioned problems. But a study has shown that people who indulge in online gambling have more serious addiction problems than those who use the lottery or play slot machines. Online gambling problems are on the rise because of the explosive growth of the internet.

Causes leading to Internet Gambling

o The privacy and anonymous nature of the internet space has led to people taking to gambling without any hesitation.

o Easy accessibility of online games in the internet has led to people spending more time on gambling.

o Those who work on the internet most of the time can easily avail of online games. This gradually leads to addiction.

Signs of problem Gambling

o Gambling much longer than intended.

o Gambling until you spend the last penny.

o Using up incomes or even saving to gamble, while bills remain unpaid.

o Borrowing money continuously to finance your gambling needs.

o Neglecting your family and professional responsibilities.

o Stoop to stealing, cheating or selling household stuff to get gambling money.

o Gamble with the hope that it will solve financial woes or even win back losses.

o Relieve feelings of depression.

o They can easily set up a gambling account and there are a variety of forms of gambling – right from traditional betting, to casino gambling, lotteries and bingo. All this makes online gambling tremendously appealing.

o There is no time limit and in the absence of a supervisor, a person can go on gambling for up to 24 hours a day.

o As you play, there is a decreased perception of the value of cash and players frequently forget that they are playing with cash.

Online Gambling and its effects

Though many believe that legalized gambling is just harmless entertainment, but people already affected by it and continuous study results have veered on its deceptive nature. In fact, it is considered to cause even more harm than playing in a live casino building. The health and emotional difficulties associated with gambling disorders includes depression, circulatory disease, substance abuse and even risky sexual behavior. Recent studies have concluded that online gambling comprised basically of unmarried and younger participants over people who never gamble. Contrary to the fact that internet is associated with high education level and higher income strata, the study pointed out that online gambler addicts belong to lower education and income levels. Online gambling is one of the fastest growing addictions to afflict the youth today.

The American Psychological Association (APA) conducted a study wherein they found that 74% of online gamblers are problematic or pathological gamblers. Among this, the group that is most at risk is the teens. Online problem gamblers spend much more money on the online gambling websites than the amount teenagers spend on drugs. The worse bit of online gambling is its anonymity. Earlier, a person had to go to a gambling house in order to satisfy their urge to gamble and everybody knew how you fare or how much you lost. But now, you just walk into your office or bedroom and there goes your savings in thin air, and not a soul gets a whiff of it. The lenient regulation measures of the online gambling industry have only added on to the problem.

Treatment for Online Problem Gambling

Those addicted to online gambling need to take the following steps to avoid and get over such problems. Its very important to remember the onus of the entire treatment process lies, first and foremost, with you. You should wake up and take control, before you reach the point of no return. The first steps are always the hardest and once you can overcome them; the rest will be a breeze of air.

o Be honest with yourself and accept your problem.

o Manage your money and keep track of the amount you are spending. Gamers should remember to spend only what they can afford to lose. Chasing losses will only lead to a further downward spiral.

o Postpone your gambling urges. Next time you want to play, catch a movie or go out for dinner. Playing sudoku will take off your mind from gambling for a while.

o When you have leisure time, indulge in recreation that has nothing to with gambling.

o Use software to block access to gambling sites and make it password protected. You should not know the password.

o Get professional help as soon as possible.

Online problem gambling may affect anyone. One should be aware of one’s gambling behavior. There are many gory examples of problem gambling which should serve as eye openers for the affected. Any form of addiction is a choice. It becomes a disease because of your loss of control. Speak to your near and dear ones. Help is never far away. One precious lifetime is all you get, and it would be incredibly foolish to attempt to ruin even a second of it by way of unnecessary problems.

Reasons Which Make Video Games the Most Addictive Interface

Talk about video games and all heads start turning. In the present scenario where the technology is advancing rapidly, the games are gaining huge momentum. Whether kids, youngsters or even elderly people, all seem to have swayed with its addiction. These have been in existence for quite a while now and is also one of the largest source of entertainment around us. To understand it better, let us have a close overview of the types of games and the negative and positive effects it has.

Types of Video interface games- These are of various kinds and have different skill sets, with time limitations as well, some are quite basic while others are too advanced. A few of them are-

• Casual Play Games- These games are generally of small duration and are easy to play. They do not need any specific software or system.

• Online gaming – These types of games can be played on any sort of browser and thus attracts a larger audience, involves strategy and role plays. These games need no specific operating system and are more often played by dedicated gamers.

• Social Network games- These are very common games which are played with the help of social networking forums in order to access its users.

Effects of Video Console Games- Playing such games comes very naturally to kids, something which needs not to be taught to them and they get well conversant with it as they keep playing and has its own effects, some which are quite positive, while others which are detrimental to the health and the overall well- being. Let us take a look at its positive and negative sides.

Positive Effects

• It is said that playing video console games makes the brain very sharp and improves hand eye synchronization.

• They become more adept in facing situations later in life as the skill sets of each level are different and they have to keep the pace going in order to play the game.
Negative Effects

• It is more of an addiction and kids give it the foremost importance.

• The attention diverts from studies due to playing games

• Few games involve getting violent in order to kill the opponent and win it so the player starts practicing the same in the real life as well.

• Physical exercise gets reduced as kids want to play video games and not outdoor games.

Even though video games are the most comfortable and user friendly gadgets for people of all ages, especially kids, yet if proper care is not taken it can prove hazardous for the health. So it is of utmost importance that these are given for a stipulated time and are played under proper guidance.

Nostalgia in Games

Nostalgia. The word brings to mind a joyous familiarity felt when engaging in something in the present that we really enjoyed doing in the past. Gaming is no different. Everyone has games that bring back memories from, what we think of now as, better times. Hindsight is a like the snob that points out what you could have done, hindsight tells us our childhood may not have been as bad as we thought. As adults we know how the world works. When we were growing up, we never really had a grip on the world. Hindsight tells us that those times were better, safer, less complicated. Games that bring on nostalgia puts us in the mindset of a kid again. It makes us feel safe, secure, and protected. Humans have a natural tendency to want safety and protection. Especially the adults, because as adults we know just how quickly the world can go from OK one day, to horrible the next. As gamers we seek safety and security in games.

I started gaming when I was very young as most gamers my age did. I grew up playing Super Nintendo and Nintendo 64 with my mom and sister. Super Mario, Kirby, and Mario Cart were a few of the titles that we played. Zelda was perhaps the biggest game we played. My mom has problems with fast-moving games like Call of Duty and other highly graphic games. So we played Super Nintendo and what a time it was! Zelda on the Super Nintendo we beat many times. I say “we” but it was my mom playing not me or my sister. Even thinking about it while writing this I’m getting nostalgia. We kept getting close to the end and then the game wiping our save out so we started over like three times. It was good times. That was when I was around six or seven or eight. Long time ago. Nostalgia gives us hope for the future. It tells us that if good times happened in the past then more good times will happen in the future.

Later I started gaming on my own. It is hard to think about what game came next in chronological order but they all had a theme: single-player strategy. A broad gaming description that can fit a lot of games in it. Games like Pharaoh and Cleopatra, Age of Empires II, and of course Sid Meier’s Civilization III. I was not allowed to play shooters as they had bad language in them and so was restricted to single player games. My parents were very protective and games were not as prevalent twenty years ago as they are now. Pharaoh is a city builder placing you in ancient Egypt. The goal of the game was the build great cities using the resources at your disposal and it was quite a challenge for an eleven year old. Age of Empires II is a real-time strategy game that is completely different from pharaoh. You have to balance resource collection and troop production to take down either AI or other players. Civ III was probably my favorite game growing up. To this day, I still play pharaoh and age of empires II.

Think about what nostalgia is again for just a second. It is a feeling coming from a memory. A memory of “better times” that may or may not be accurate. Games we played a long time ago, that brings back those memories, might not continue to be fun. Civ III I played for hundreds of hours when I was younger is not as fun now that I am older so I do not play it as much now. Sometimes nostalgia lies.

In conclusion, nostalgia in games is a good thing. It allows us to relive parts of our childhood that we otherwise would not have a reason to bring back up from the depths of our minds. Many people say that video games lead to anti-social behavior, violence, and a drop in school grades. Video games teach us how the world is. When you are playing multiplayer of any game you will usually find people who are just toxic. It prepares for dealing with the worst society has to throw at us. Human beings are prone to violence. The first murder happened when Cain killed Abel back in Genesis. I am pretty sure at they did not have video games back then. So this point is always going to be moot. The only point that actually makes sense is the drop in school grades. It takes a great deal of discipline to do school work over video games. It builds character this discipline. So next time you feel nostalgia coming on, take some time to stop and smell the memories. Bask in the thoughts of better times and the hope that good times are still ahead, no matter what the world tells you in the present. This is what video game nostalgia teaches us.